Fight phases
- 1
Single phase
Tank Morogrim; on Tidal Wave (raid knockback + damage) recover fast. He periodically spawns a wave of Murlocs — AoE them down — and Watery Globules that chase and must be killed off targeted players.
By role
Tanks
Main tank holds Morogrim central; an off-tank grabs Murloc waves for AoE. Reposition after Tidal Wave knockbacks.
Healers
Tidal Wave hits the whole raid; the swallowed player takes stomach damage until freed. Globule-targeted players take chase damage.
DPS
Swap to Murloc waves the instant they spawn — they overwhelm healers if ignored. Kill Globules off whoever they're chasing.
Common mistakes
- ✕Slow AoE on Murloc waves, snowballing raid damage.
- ✕Not killing Watery Globules chasing casters.
Strategy summarized from community knowledge (WoWWiki / Wowhead) and rewritten for this guide. Position diagrams are original.