Fight phases
- 1
Single phase
Everyone carries Tears of the Goddess for Air Burst. Spread wide for Air Burst and Fear, kite Doomfire away from the raid, cleanse Grip of the Legion, and burn Archimonde over a long, disciplined DPS check.
By role
Tanks
Tank Archimonde in place facing away. His melee is manageable — your real job is not dying to Air Burst yourself. Keep the Tear trinket keybound and use it every throw.
Healers
Cleanse Grip of the Legion immediately (it ramps), keep Air Burst targets alive on the way down, and watch for Fear scattering players into Doomfire. Unstoppable Funeral Pyre (Doomfire) plus Fear is the classic wipe combo.
DPS
Use a Tear of the Goddess on every Air Burst — pressing it late means death. Stay spread, move Doomfire away from the group, and keep steady damage; Archimonde soft-enrages, so no wasted globals.
Common mistakes
- ✕Forgetting to use Tears of the Goddess on Air Burst and dying to fall damage.
- ✕Kiting Doomfire into the raid or getting Feared into it.
- ✕Letting Grip of the Legion tick unclensed.
Strategy summarized from community knowledge (WoWWiki / Wowhead) and rewritten for this guide. Position diagrams are original.
